Perfect Toast 3: a lot more toast, a little more polish
![Image](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXIDqRzA4MYovVBs4jrtx11PVQszGOBydh9hmswLENmCZk4mmkC0UOMLYRSG16E9n4FUeV89wj6AK4lz3dUk1RhKv1tVOGylOpFeg7s_yrMPRyfi7NLsV1HKEvU7FLGf4xHvshpG5ssAifH-HdSQ1lJxomaqH4vneD22KCFgrHI5MYK5tokXEI12kOdZw/w640-h508/PERFECTTOASTlogo4smallmk2.png)
Play the game so far - https://arthurs2000.itch.io/perfect-toast Over the last few weeks, I've been working on adding levels and their respective mechanics to my indie job simulator game 'Perfect Toast!'. Since my last update, I've; made 4.5 levels made 4 game mechanics made a manager to help the player improved menus and logo added some sound effects The levels: The four levels that I've added to the game are 'Germans', 'Fire!', 'Sliced bread', and 'Just a lovely day'. In 'Customers', the level before 'Germans', the player is introduced to a German customer who, having a different culture, orders their toast as a percentage as appose to showing the player how toasted they want their toast. In 'Germans' the player will be faced with a lot more Germans, about 60% of customers will order in a percentage. In further levels percentage orders do still happen but at a much lower rate. In the next level, 'Fir...