Perfect Toast!
Interested in playing a prototype? https://arthurs2000.itch.io/perfect-toast
As an elevator pitch, the player works at a toast shop, toasting bread to a customers very specific requirements [as shown by a speech bubble over the customer showing a specific shade of toast]. As the player progresses, new mechanics are introduced.
While some of these mechanics will remain for the rest of the game [such as having to cut the bread to a specific thickness] other mechanics will be limited to certain levels [for example a level
where the player has to stop toasting to defend
customers from zombies].
Should the player manage to defy the odds and perfectly slice and toast per customer request, UI appear congratulating the player [as seen bellow], while the uninterested customer blankly looks through the player, and leaves.
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