Portfolio 6: Boxes and code stuff
As I think I've previously mentioned the player will be turning on the electricity through the level via a fuesbox [requiring a fuse] a switchboard [requring a switch to be turned on] and a coin operated meter [requiring a coin] I started by blocking out the various boxs's, using boxes, and the objects required to fix them. I havn't shown off the code [since it's incredibly boring] but one part I was quite proud of was instead of the bridge asking whether the three objectives where complete it asks whether a float is equal to 3 with each objective increasing the float by one [although any processing power saved was immediately wasted on the water that I'll bring up in another post] I'm also quite proud of the meter which, upon a coin being inserted, will change it's material.
Comments
Post a Comment